10/19/2011 04:12 by SallyPainting
actually JGebauer is wrong. what he is talking about is when you insert a reference image directly into a viewport, not a plane.
you actually have to change the display driver. i used direct 3d and i had the same problem. so i switched to open gl.
to change it (in 3ds max 2012) go to customize > preferences > viewports > choose driver.
then restart.
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