How can I determine what assembly level shader code is generated from HLSL shader code in my effect file?
09/05/2011 02:44 by SaideeDay
First answer posted by JonLuu at 09/05/2011 02:44
1 Answers
JonLuu
You can make use of the command line effect compiler, fxc.exe, provided in
the \bin\dxutils subdirectory of the SDK installation. Using the /Fc switch will
cause a source code listing to be generated. For example, the command